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Augmented reality (AR) and virtual reality (VR) as the next major expansion into the world of design technology
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Augmented reality (AR) and Virtual Reality (VR)
Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, the computer is transformed into an artiļ¬cial world.
Augmented Reality (AR)
With billions of (AR-capable) mobile devices in people’s pockets, it's now easier than before to deliver (AR) experiences to help customers connect with businesses.
Use (AR) Enabled Customers to visualize products in their own homes before purchasing them or take furniture brands known to their Rooms.
Use (AR) Enabled Customers to visualize products in their own homes before purchasing them or take furniture brands known to their Rooms.
Virtual Reality: A Game-Changer for Architecture / Engineering
A technology, that transports your clients into a fully interactive environment, allowing them to explore a virtual representation of a particular building, big constructions, full city environment ...etc also them many future real-time presents as lights, doors - windows open-close, elevator and other architecture recommended that really amazing them in your projects.
Financial News Now on their website says:
The Next Generation of the investment revolution will be the Virtual World:
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Augmented reality (AR) and virtual reality (VR) is the next major expansion into the world of design technology. you can start laying out a concept and create assets with AR & VR tools way quicker than I ever could using traditional desktop software."
Augmented reality (AR) and virtual reality (VR) is the next major expansion into the world of design technology. you can start laying out a concept and create assets with AR & VR tools way quicker than I ever could using traditional desktop software."
The Benefits Of VR in 2020
2020 will be a Perfect year for VR. User numbers will Rise like never before, revenues will continue to grow.There are many benefits attached to moving architectural practices into a virtual environment. We’ve outlined a few of the main ones below.
1. Low Start-Up Costs
When introducing VR into architectural or any other practice, the start-up costs are relatively low, for example, imagine building Architectural complex then suddenly there is a wrong on it, you cant easily fix it it will coast you a lot, but in VR it's just an easy task.
2. Avoid back and forth feedback process
Placing the client into a virtual and detailed representation of building design will, in theory, make the feedback process a little bit more straightforward.
They can clearly see what they like and dislike about certain elements of the design better than perhaps they would if viewing a floor plan or 3D model. And this means less time spent going back and forth and awaiting further feedback.
Real-time changes also take place in the virtual world, allowing clients to get a sense of specific aesthetic features, such as light setup, changing the color of walls, and even change furniture with simple clicks WOW what amazing tech.
3. Real-World Scenarios
- The individual manages to navigate his or her way around the VR project,
- it becomes possible to test the routes to emergency exits, for example.
- Work side by side to help architects to better understand how safe their design, and what improvements are perhaps required.
4. Allow Your Clients to Make their Choices
Before it was very hard to maintain clients adjustments (it was a tedious workflow) nowadays using a VR headset, a client can choose different Room styles, customize it by changing the color of the walls and furniture, walk around, and interact with other objects, Place the table in a specific place, add TV to the wall
5. The Wonderful Mobile AR Technology
Allowing users to experience a 3D simulation where they can look and tilt in various directions from a prescribed viewpoint
Technical study:
- VR world is the current and future step of the investment field.
- Its loss rate is very weak due to its strong market power and increasing demand and taking advantage of the product by marketing it all over the world.
- To facilitate the display of products directly to the customer without the need to be present in the same place and bear the costs of travel - time .... etc.
- VR differs from 3D programs. No need for Render (final color extraction and lighting) on a set of devices, time and effort to produce movies and videos ..... Now quickly, the user can change the color of a table directly inside the application and see the lighting also directly and move From room to room.
VR Recommended Setup
With a pc built to official recommendations, you can open any 3d architectures on maximum settings on a standard 1080p monitor. These specifications optimize for a known hardware configuration.
VR PC Recommended:
- PC to handle VR
VR vive Pro Parts:
- Headset
- Controllers
- Base Station
PC (better PC better VR experience):
CPU: Intel Core i7-8100
GPU: RTX2060 or Higher
Motherboard: ASRockZ370 Pro4
Storage1: Seagate Barracuda 1TB HDD
Storage2: None (or Crucial MX500 250GB SSD)
Power Supply: Seasonic S1211 750
Ram: 32GB DDR4
Case: Corsair 200R
CPU Cooler: Stock (or Deepcool Gammaxx 400)
Operation System: Windows 10
VR VIVE Pro Parts:
1- Headset:
- Adjustable straps and interchangeable inserts- Front-facing camera
- Eye relief adjustments
- Fits most glasses
2- Controllers
- Designed exclusively for VR- Intuitive controls and gestures
- Realistic HD haptic feedback
3- Base Stations
- 360-degree play area tracking coverage- Wireless syncing
- Fits standard threaded minting points
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